
Saber Interactive has denied claims by former lead writer Stella Sacco that the studio replaced her with ChatGPT during development of the Rideshare Stimulator game.
CEO Matthew Karch stated that neither Saber nor its development partner Unigine replaced any writers with AI, though he acknowledged the game uses AI in an experimental free-ride mode because of the infinite number of passengers.
Sacco counters that she was explicitly told in December 2023 she was being replaced, and argues that Karch cannot claim both that writers authored the story and that AI wrote the text—the game's Steam page currently discloses no use of generative AI.
What happened
After former lead writer Stella Sacco posted on Bluesky that Saber replaced her with ChatGPT midway through development of the Rideshare Stimulator game and used AI for passenger voices, CEO Matthew Karch told The Verge that "Neither Saber nor Unigine have replaced any writers with AI." Karch acknowledged the game will feature an experimental free-ride mode that "by necessity incorporates AI as the number of passengers in the game is infinite," but said Saber has been using AI tools since its founding in 2001 to improve gameplay and NPC behavior.
Why it matters
Sacco's claim directly contradicts Karch's statement—she says she was told in December 2023 that she was being replaced, and argues that if both human-written and AI-written content appear in the same game, AI was still used to displace labor. The game's Steam listing currently includes no disclosure about generative AI use, raising questions about transparency when AI is involved in creative work. This dispute highlights tension in the industry around how game studios describe their use of AI in production.
What to watch
Sacco's statement points to a logical inconsistency in Karch's defense: the CEO acknowledges AI wrote content for the game (the infinite-passenger free-ride mode and passenger voices) while denying that writers were replaced. The game's lack of any AI disclosure on Steam may face scrutiny, especially if players or regulators question whether consumers are informed about the game's reliance on generative AI.
Stella Sacco, who served as lead writer on the Rideshare Stimulator game developed by Unigine and published by Saber, posted on Bluesky claiming that "Saber replaced me with ChatGPT midway through development." She further stated that "all the passenger voices were AI too" and questioned whether Saber had changed direction or simply failed to disclose its use of generative AI on the game's Steam store page. The Rideshare Stimulator, announced last month, is described by Saber as an "immersive driving simulation game that puts you behind the wheel as a rideshare business owner." In a teaser trailer, the segments featuring simulated riders appear to include AI-generated writing and audio, according to The Verge's analysis. However, the game's Steam listing currently contains no disclosure of generative AI use.
In response to Sacco's allegations, Saber CEO Matthew Karch provided a statement to The Verge denying the core claim. "Neither Saber nor Unigine have replaced any writers with AI," Karch said. He went on to explain that the game will feature an experimental free-ride mode that "by necessity incorporates AI as the number of passengers in the game is infinite." Karch positioned AI as a tool within Saber's long-standing development philosophy, stating: "We are firm believers in using AI tools to improve or enhance gameplay experiences and improve NPC behavior as we have done since Saber was founded in 2001." He also noted that Saber continues to hire despite industry contraction, saying "None of our 3000+ employees have to worry about being replaced by AI."
Sacco responded directly to Karch's statement in a message to The Verge, rejecting the framing. She argued that Karch's position attempts to have it both ways: claiming that "writers wrote the story" while simultaneously admitting that "computers wrote the text." Sacco emphasized that she was explicitly told by Saber in December 2023 that she was being replaced, and stressed that if both human-written and AI-written passenger rides appear in the final game, then AI was used to displace labor, regardless of Karch's assertion. "You can't win on the labor part of the statement while you admit you took work away from labor in the next part," Sacco said. "It's ridiculous." The fundamental disagreement remains unresolved: whether using AI to generate some content in a game while retaining human-written content elsewhere constitutes replacing a writer, and whether the absence of disclosure on the Steam page about AI involvement represents adequate transparency to consumers.
The dispute between Stella Sacco and Saber CEO Matthew Karch centers on a fundamental disagreement over what "replacing writers with AI" means. Karch's statement allows room for AI to be used in the game while maintaining that no writers were replaced—specifically, he highlights the free-ride mode as a feature that "by necessity" uses AI because of the game's infinite passenger count. However, Sacco points out that this logic creates a contradiction: if the same game contains both human-written and AI-written content serving the same narrative function (passenger dialogue and storylines), then human labor has been displaced even if some writers' work remains in the final product. Her claim that she was explicitly told in December 2023 that she was being replaced suggests a deliberate shift in production methodology partway through development, which Karch's framing of AI as a tool for "improving gameplay" does not directly address.
The absence of any AI disclosure on the game's Steam page adds a layer of significance to this dispute. Karch's statement emphasizes Saber's commitment to hiring—the studio claims 3,000+ employees and no planned AI-driven job cuts—yet the core issue is whether existing workers were displaced mid-project, regardless of overall headcount. Sacco's rebuttal demands clarity on whether it is possible to simultaneously claim that writers authored the game and that AI generated text within it, suggesting that transparent labeling of which content is human-created and which is machine-generated would be the most straightforward way to settle the factual disagreement.
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