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Large Language ModelsZenn AI/MLPublished: Nov 9, 2026, 06:00 JST

Claude Opus 5.5 and Blender turn one illustration into anime hair

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Claude Opus 5.5 and Blender turn one illustration into anime hair

3 Key Points

  1. What happened

    The author piped a single drawing through ComfyUI into a 360° rotation video, logged 13 hair measurements in a JSON file, and let Claude Opus 5.5 generate Blender meshes, scoring each against the drawing with IoU and strand-width checks.

  2. Why it matters

    A model that passes every geometric check can still look wrong — a long-hair prototype passed with zero violations but read as a slitted curtain, forcing a redesign around closed strand meshes, layered depth, and lens-shaped cross-sections.

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Context & Analysis

The project's most useful lesson is a measurement problem, not a modeling trick. The author built an inspection suite — face-rule violations, self-intersection inside a strand, contact with body and clothes — and treated all-zero as a pass. The long-hair prototype cleared that bar while looking like a slitted curtain, which pushed the pass condition itself to change from "the checks pass" to "it does not look like a curtain," tracked through thickness and layer overlap.

A second round of fixes came from looking at individual strands rather than whole sections. Splitting 29 strands into six types revealed that 21 of 29 still bent while thick at the tip, and that the median width 30 mm from the tip was 29.5 mm. The rebuilt version brought that to 0 of 29 and 12.1 mm, though the share of gaps showing the body through the tips rose from .091 to .153.

The tooling has a cost the author states plainly: texture-drawn lines are cheaper in time and token cost than editing hair structure and improve the look, but taste varies. Wave expression and sideways volume remain unfinished, with costume and animation work prioritized instead.

FAQ
What tools does the workflow use?
ComfyUI generates the sketch and a 360° rotation video used as reference, Claude Opus 5.5 drives the modeling, custom Python measures each result, and Blender is operated headless and exported as GLB.
Why did the long-hair model fail despite passing checks?
The first long-hair prototype passed with zero violations, but the back read as a single slitted curtain with a comb-like bottom edge. The author concluded that passing the checks and reproducing the sketch are different things.
How did the author fix the 'octopus leg' look on hair tips?
Tip width was originally set as a fraction of strand length; switching to a rule based on distance from the tip cut the median width 30 mm from the tip from 36.9 mm to 9.5 mm.
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